I know it’s been a good minute since any updates, but I’m happy to finally share what I’ve been working on over the past 6 months! Shell Out Showdown is coming soon to Steam and Itch.io, and you can wishlist it on Steam now! It’s a 2D Battle Royale Platformer Food Fight made for the Bay Area Developers (B.A.D.) Collective’s Molasses Jam, which has “turn a violent genre non-violent” as the theme. There will be 3 other games made by local devs released as a part of this longer length game jam, and we’ll be releasing all the games from the jam as a pack on Itch, so keep an eye out for updates on that as well.
Shell Out Showdown will also be a part of the Steam’s Summer Festival, Next Fest, from June 16th through 22nd, and you’ll be able to download the game demo during this time. I’m super excited to play this game with you all and hope that you’ll be able to join us during the festival.
On another note, I’m getting back into working on Cloud Miners and will be posting updates on that as development progresses. I’ve uploaded the Teaser Trailer from MAG West 2020 to YouTube and Steam, so check that out to see where it’s currently at in development!
Thank you all so much for the support, I greatly appreciate it. I’m thrilled to finally be releasing a full game and I thank you for encouraging me to continue doing what I love.
I’ve released the Dark Star Demo OST to Spotify, iTunes, Amazon, ect. so you can listen to it however you like! I’ve been getting great responses for this release and hope you enjoy it as well. Check it out here
In other news, I’m continuing to work on Cloud Miners, and have updated the logo and titlescreen, which you can see on the Steam page.
I’m also working on another game for the BAD Collective’s Fall Jam. I’ll be posting updates on that soon.
Thanks again for all the support! Hope you’re all well!
I was hard at work on Cloud Miners over the last few months getting it ready for MagWest festival, which went great! You can see Cloud Miners’ festival page for more info.
And now that the festival is over, I took a little break from game dev to work on some music and animation. I hope you enjoy this song and accompanying animation loop!
The full song is here
As for Cloud Miners, I’ve been making a lot of progress and will soon be in need of beta testers, so keep an eye out for that. In the meantime, check out the updated Steam page with fresh screenshots of some of the new content in the game.
I have added a few tracks to the Dark Star (Demo) Soundtrack! I’ll be adding tracks as development progresses for Dark Star, and those will all be included for free to anyone who has the album. Stay tuned for more updates and follow me on Twitter and Instagram to stay up to date on all my projects!
Thanks again for all your support, it allows me to continue working as an artist and share my work with everyone. I really appreciate it <3
Hello, everyone! I know it’s been pretty quiet here lately, so I wanted to give y’all an update.
I’m still working on Cloud Miners, above is an image from the intro story sequence I completed recently. My plan is to continue working on the content for the game and try to get an alpha build out in the third or fourth quarter of this year. I don’t want to rush the game, as I feel it deserves attention to detail and rushing it would not do the game justice. So I’ll keep y’all updated on its progress.
In addition to working on Cloud Miners, I’m also working on a game with my friend Arity, called Dark Star. It is a throwback to classic shmups, with modern elements and new twists on the genre. We are working hard to get this game out as soon as possible and hope that y’all will be able to play the full game soon. The demo is already available here, which we will continue to update with some of the new content.
Until next time,
I’ve been taking a (short) break from working on Cloud Miners and made a game demo with a friend for Ludum Dare 46! I made a majority of the art, and all the music for the game, as well as some programming and game design. The game demo can be played at Lost Generation’s Itch Page
I’d love to hear any feedback or comments you have! It was lots of fun to take part in the game jam, and Arity and I will continue working on this project and create a full game out of it, so stay tuned for more!